The official rules of BHASADD, India's first improv party card game. Teams take turns acting out a Drama Card while slipping in three secret Keywords. Midway through, the other team throws in a surprise Twist. When the scene ends, the other team has to expose the keywords.
At a glance: 5 to 50 players, ages 14+. Teams of 2-5 players plus one Dealer. Each round: 20 seconds to prepare, a 1:30 scene (the Twist lands at 1:00), then 30 seconds to expose the keywords.
That's 210 cards in all. You'll also need a timer - any phone works.
BHASADD is played in teams of 2 to 5 people, with one person as the Dealer who runs every round. With 5 players, for example, you'd have 2 players in Team A, 2 players in Team B and 1 Dealer.
In each round, one team is the Playing Team and the other is the Opponent Team.
The Dealer shuffles the Drama Cards and the Playing Team picks one. The Drama Card sets the scene and gives two mandatory characters. If the team has more than 2 players, they can add extra characters to fit the scene.
The Dealer shuffles the Keyword Cards and the Playing Team picks 3. During the scene, they have to:
The exact word has to be used.
The Dealer starts a 20 second timer and the Playing Team quietly plans their scene. Meanwhile, the Opponent Team picks 1 Twist Card, discusses it and keeps it hidden.
The Dealer starts a 1:30 timer and announces the Drama to everyone. The Playing Team verbally acts out the scene, slipping in their keywords.
At 1:00 the Dealer shouts "TWIST!" and the Opponent Team announces their Twist Card. The Playing Team must work it into the scene straight away, for the remaining 30 seconds. The timer doesn't stop.
When the 1:30 scene ends, the Dealer shouts "EXPOSE!". The Opponent Team gets 2 chances to guess the keywords, and each chance means guessing all three keywords together in one go. The Dealer confirms which guessed words are correct. Guesses only count during the expose time.
| Keywords the Opponent Team guesses | Points |
|---|---|
| All 3 | Opponent Team gets 50 |
| 2 | Opponent Team gets 30 |
| 0 or 1 | Playing Team gets 50 |
The Opponent Team gets 1 extra chance to guess all three keywords, but only if the Playing Team missed a mandatory character, the Twist Card, or any of the keyword rules.
The Dealer's decision is final. No arguments.
With 3 or more teams, the round setup stays the same, with these changes:
Play and tag us @bhasaddthegame.